STOMP is a text-orientated wire protocol that allows STOMP clients to communicate with STOMP Brokers. Apache ActiveMQ Artemis supports STOMP 1.0, 1.1 and 1.2.
STOMP clients are available for several languages and platforms making it a good choice for interoperability.
By default there are acceptor
elements configured to accept STOMP connections on ports 61616
and 61613
.
See the general Protocols and Interoperability chapter for details on configuring an acceptor
for STOMP.
Refer to the STOMP examples for a look at some of this functionality in action.
1. Limitations
1.1. Transactional Acknowledgements
The STOMP specification identifies transactional acknowledgements as an optional feature.
Support for transactional acknowledgements is not implemented in Apache ActiveMQ Artemis.
The ACK
frame can not be part of a transaction.
It will be ignored if its transaction
header is set.
1.2. Virtual Hosting
Apache ActiveMQ Artemis currently doesn’t support virtual hosting, which means the host
header in CONNECT
frame will be ignored.
2. Mapping STOMP destinations to addresses and queues
STOMP clients deals with destinations when sending messages and subscribing. Destination names are simply strings which are mapped to some form of destination on the server - how the server translates these is left to the server implementation.
In Apache ActiveMQ Artemis, these destinations are mapped to addresses and queues depending on the operation being done and the desired semantics (e.g. anycast or multicast).
3. Logging
Incoming and outgoing STOMP frames can be logged by enabling DEBUG
for org.apache.activemq.artemis.core.protocol.stomp.StompConnection
.
This can be extremely useful for debugging or simply monitoring client activity.
Along with the STOMP frame itself the remote IP address of the client is logged as well as the internal connection ID so that frames from the same client can be correlated.
Follow these steps to configure logging appropriately.
4. Routing Semantics
The STOMP specification is intentionally ambiguous about message routing semantics. When providing an overview of the protocol the STOMP 1.2 specification says:
A STOMP server is modelled as a set of destinations to which messages can be sent. The STOMP protocol treats destinations as opaque string and their syntax is server implementation specific. Additionally STOMP does not define what the delivery semantics of destinations should be. The delivery, or "message exchange", semantics of destinations can vary from server to server and even from destination to destination. This allows servers to be creative with the semantics that they can support with STOMP.
Therefore, there are a handful of different ways to specify which semantics are desired both on the client-side and broker-side.
4.1. Configuring Routing Semantics from the Client Side
4.1.1. Sending
When a STOMP client sends a message (using a SEND
frame), the protocol manager looks at the destination-type
header to determine where to route it and potentially how to create the address and/or queue to which it is being sent.
Valid values are ANYCAST
and MULTICAST
(case sensitive).
If no indication of routing type is supplied (either by the client or the broker) then the default defined in the corresponding default-address-routing-type
& default-queue-routing-type
address-settings will be used as necessary.
The destination
header maps to an address of the same name if MULTICAST
is used and additionally to a queue of the same name if ANYCAST
is used.
4.1.2. Subscribing
When a STOMP client subscribes to a destination (using a SUBSCRIBE
frame), the protocol manager looks at the subscription-type
header frame to determine what subscription semantics to use and potentially how to create the address and/or queue for the subscription.
If no indication of routing type is supplied (either by the client or the broker) then the default defined in the corresponding default-address-routing-type
& default-queue-routing-type
address-settings will be used as necessary.
The destination
header maps to an address of the same name if MULTICAST
is used and additionally to a queue of the same name if ANYCAST
is used.
4.2. Configuring Routing Semantics from the Broker side
On the broker-side there are two main options for specifying routing semantics - prefixes and address settings
4.2.1. Prefixes
Using prefixes involves specifying the anycastPrefix
and/or the multicastPrefix
on the acceptor which the STOMP client is using.
For the STOMP use-case these prefixes tell the broker that destinations using them should be treated as anycast or multicast.
For example, if the acceptor has anycastPrefix=queue/
then when a STOMP client sends a message to destination:queue/foo
the broker will auto-create the address foo
and queue foo
appropriately as anycast and the message will be placed in that queue.
Additionally, if the acceptor has multicastPrefix=topic/
then when a STOMP client sends a message to destination:topic/bar
the broker will auto-create the address bar as multicast, but it won’t create a queue since multicast (i.e. pub/sub) semantics require a client to explicitly create a subscription to receive those messages.
The anycastPrefix and/or multicastPrefix on the acceptor will be stripped from the destination value.
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4.2.2. Address Settings
Using address settings involves defining address-setting elements whose match
corresponds with the destination names the clients will use along with the proper delimiter
to enabled matching.
For example, broker.xml could use the following:
<address-settings>
<address-setting match="queue/#">
<default-address-routing-type>ANYCAST</default-address-routing-type>
<default-queue-routing-type>ANYCAST</default-queue-routing-type>
</address>
<address-setting match="topic/#">
<default-address-routing-type>MULTICAST</default-address-routing-type>
<default-queue-routing-type>MULTICAST</default-queue-routing-type>
</address>
</address-settings>
<wildcard-addresses>
<delimiter>/</delimiter>
</wildcard-addresses>
Then if a STOMP client sends a message to destination:queue/foo
the broker will auto-create the address queue/foo
and queue queue/foo
appropriately as anycast and the message will be placed in that queue.
Additionally, if a STOMP client sends a message to destination:topic/bar
the broker will auto-create the address topic/bar
as multicast, but it won’t create a queue as previously explained.
5. STOMP heart-beating and connection-ttl
Well behaved STOMP clients will always send a DISCONNECT
frame before closing their connections.
In this case the server will clear up any server side resources such as sessions and consumers synchronously.
However if STOMP clients exit without sending a DISCONNECT
frame or if they crash the server will have no way of knowing immediately whether the client is still alive or not.
STOMP connections therefore default to a connection-ttl
value of 1 minute (see chapter on connection-ttl for more information.
This value can be overridden using the connection-ttl-override
property or if you need a specific connectionTtl for your stomp connections without affecting the broker-wide connection-ttl-override
setting, you can configure your stomp acceptor with the connectionTtl
property, which is used to set the ttl for connections that are created from that acceptor.
For example:
<acceptor name="stomp-acceptor">tcp://localhost:61613?protocols=STOMP;connectionTtl=20000</acceptor>
The above configuration will make sure that any STOMP connection that is created from that acceptor and does not include a heart-beat
header or disables client-to-server heart-beats by specifying a 0
value will have its connection-ttl
set to 20 seconds.
The connectionTtl
set on an acceptor will take precedence over connection-ttl-override
.
The default connectionTtl
is 60,000 milliseconds.
Since STOMP 1.0 does not support heart-beating then all connections from STOMP 1.0 clients will have a connection TTL imposed upon them by the broker based on the aforementioned configuration options.
Likewise, any STOMP 1.1 or 1.2 clients that don’t specify a heart-beat
header or disable client-to-server heart-beating (e.g. by sending 0,X
in the heart-beat
header) will have a connection TTL imposed upon them by the broker.
For STOMP 1.1 and 1.2 clients which send a non-zero client-to-server heart-beat
header value then their connection TTL will be set accordingly.
However, the broker will not strictly set the connection TTL to the same value as the specified in the heart-beat
since even small network delays could then cause spurious disconnects.
Instead, the client-to-server value in the heart-beat
will be multiplied by the heartBeatToConnectionTtlModifier
specified on the acceptor.
The heartBeatToConnectionTtlModifier
is a decimal value that defaults to 2.0
so for example, if a client sends a heart-beat
header of 1000,0
the connection TTL will be set to 2000
so that the data or ping frames sent every 1000 milliseconds will have a sufficient cushion so as not to be considered late and trigger a disconnect.
This is also in accordance with the STOMP 1.1 and 1.2 specifications which both state, "because of timing inaccuracies, the receiver SHOULD be tolerant and take into account an error margin."
The minimum and maximum connection TTL allowed can also be specified on the acceptor via the connectionTtlMin
and connectionTtlMax
properties respectively.
The default connectionTtlMin
is 1000 and the default connectionTtlMax
is Java’s Long.MAX_VALUE
meaning there essentially is no max connection TTL by default.
Keep in mind that the heartBeatToConnectionTtlModifier
is relevant here.
For example, if a client sends a heart-beat
header of 20000,0
and the acceptor is using a connectionTtlMax
of 30000
and a default heartBeatToConnectionTtlModifier
of 2.0
then the connection TTL would be 40000
(i.e. 20000
* 2.0
) which would exceed the connectionTtlMax
.
In this case the server would respond to the client with a heart-beat
header of 0,15000
(i.e. 30000
/ 2.0
).
As described previously, this is to make sure there is a sufficient cushion for the client heart-beats in accordance with the STOMP 1.1 and 1.2 specifications.
The same kind of calculation is done for connectionTtlMin
.
The minimum server-to-client heart-beat value is 500ms.
Please note that the STOMP protocol version 1.0 does not contain any heart-beat frame. It is therefore the user’s responsibility to make sure data is sent within connection-ttl or the server will assume the client is dead and clean up server side resources. With STOMP 1.1 users can use heart-beats to maintain the life cycle of stomp connections. |
6. Selector/Filter expressions
STOMP subscribers can specify an expression used to select or filter what the subscriber receives using the selector
header.
The filter expression syntax follows the core filter syntax described in the Filter Expressions documentation.
7. STOMP and JMS interoperability
7.1. Sending and consuming STOMP message from JMS or Core API
STOMP is mainly a text-orientated protocol.
To make it simpler to interoperate with JMS and Core API, our STOMP implementation checks for presence of the content-length
header to decide how to map a STOMP 1.0 message to a JMS Message or a Core message.
If the STOMP 1.0 message does not have a content-length
header, it will be mapped to a JMS TextMessage or a Core message with a single nullable SimpleString in the body buffer.
Alternatively, if the STOMP 1.0 message has a content-length
header, it will be mapped to a JMS BytesMessage or a Core message with a byte[] in the body buffer.
The same logic applies when mapping a JMS message or a Core message to STOMP.
A STOMP 1.0 client can check the presence of the content-length
header to determine the type of the message body (String or bytes).
7.2. Message IDs for STOMP messages
When receiving STOMP messages via a JMS consumer or a QueueBrowser, the messages have no properties like JMSMessageID by default.
However this may bring some inconvenience to clients who wants an ID for their purpose.
The broker STOMP provides a parameter to enable message ID on each incoming STOMP message.
If you want each STOMP message to have a unique ID, just set the stompEnableMessageId
to true.
For example:
<acceptor name="stomp-acceptor">tcp://localhost:61613?protocols=STOMP;stompEnableMessageId=true</acceptor>
When the server starts with the above setting, each stomp message sent through this acceptor will have an extra property added.
The property key is amqMessageId
and the value is a String representation of a long type internal message id prefixed with STOMP
, like:
amqMessageId : STOMP12345
The default stompEnableMessageId
value is false
.
8. Durable Subscriptions
The SUBSCRIBE
and UNSUBSCRIBE
frames can be augmented with special headers to create and destroy durable subscriptions respectively.
To create a durable subscription the client-id
header must be set on the CONNECT
frame and the durable-subscription-name
must be set on the SUBSCRIBE
frame.
The combination of these two headers will form the identity of the durable subscription.
To delete a durable subscription the client-id
header must be set on the CONNECT
frame and the durable-subscription-name
must be set on the UNSUBSCRIBE
frame.
The values for these headers should match what was set on the SUBSCRIBE
frame to delete the corresponding durable subscription.
Aside from durable-subscription-name
, the broker also supports durable-subscriber-name
(a deprecated property used before durable-subscription-name
) as well as activemq.subscriptionName
from ActiveMQ Classic.
This is the order of precedence if the frame contains more than one of these:
-
durable-subscription-name
-
durable-subscriber-name
-
activemq.subscriptionName
It is possible to pre-configure durable subscriptions since the STOMP implementation creates the queue used for the durable subscription in a deterministic way (i.e. using the format of client-id
.subscription-name
).
For example, if you wanted to configure a durable subscription on the address myAddress
with a client-id of myclientid
and a subscription name of mysubscription
then configure the durable subscription:
<addresses>
<address name="myAddress">
<multicast>
<queue name="myclientid.mysubscription"/>
</multicast>
</address>
</addresses>
9. Handling of Large Messages with STOMP
STOMP clients may send very large frame bodies which can exceed the size of the broker’s internal buffer, causing unexpected errors.
To prevent this situation from happening, the broker provides a STOMP configuration attribute stompMinLargeMessageSize
.
This attribute can be configured inside a stomp acceptor, as a parameter.
For example:
<acceptor name="stomp-acceptor">tcp://localhost:61613?protocols=STOMP;stompMinLargeMessageSize=10240</acceptor>
The type of this attribute is integer.
When this attributed is configured, the broker will check the size of the body of each STOMP frame arrived from connections established with this acceptor.
If the size of the body is equal or greater than the value of stompMinLargeMessageSize
, the message will be persisted as a large message.
When a large message is delivered to a STOMP consumer, the broker will automatically handle the conversion from a large message to a normal message, before sending it to the client.
If a large message is compressed, the server will uncompressed it before sending it to stomp clients.
The default value of stompMinLargeMessageSize
is the same as the default value of minLargeMessageSize.
10. Web Sockets
Apache ActiveMQ Artemis also supports STOMP over Web Sockets. Modern web browsers which support Web Sockets can send and receive STOMP messages.
STOMP over Web Sockets is supported via the normal STOMP acceptor:
<acceptor name="stomp-ws-acceptor">tcp://localhost:61614?protocols=STOMP</acceptor>
With this configuration, Apache ActiveMQ Artemis will accept STOMP connections over Web Sockets on the port 61614
.
Web browsers can then connect to ws://<server>:61614
using a Web Socket to send and receive STOMP messages.
A companion JavaScript library to ease client-side development is available from GitHub (please see its documentation for a complete description).
The payload length of Web Socket frames can vary between client implementations.
By default the broker will accept frames with a payload length of 65,536.
If the client needs to send payloads longer than this in a single frame this length can be adjusted by using the webSocketMaxFramePayloadLength
URL parameter on the acceptor.
In previous version this was configured via the similarly named stompMaxFramePayloadLength
acceptor URL parameter.
Web Socket frames can be encoded as either binary or text.
By default the broker encodes them as binary.
However, this can be changed by using the webSocketEncoderType
acceptor URL parameter.
Valid values are binary
and text
.
The stomp-websockets
example shows how to configure an Apache ActiveMQ Artemis broker to have web browsers and Java applications exchanges messages.
11. Flow Control
STOMP clients can use the consumer-window-size
header on the SUBSCRIBE
frame to control the flow of messages to clients.
This is broadly discussed in the Flow Control chapter.
This ability is similar to the activemq.prefetchSize
header supported by ActiveMQ Classic.
However, that header specifies the size in terms of messages whereas consumer-window-size
specifies the size in terms of bytes.
ActiveMQ Artemis supports the activemq.prefetchSize
header for backwards compatibility but the value will be interpreted as bytes just like consumer-window-size
would be.
If both activemq.prefetchSize
and consumer-window-size
are set then the value for consumer-window-size
will be used.
Setting consumer-window-size
to 0
will ensure that once a STOMP client receives a message that it will not receive another one until it sends the appropriate ACK
or NACK
frame for the message it already has.
Setting consumer-window-size
to a value greater than 0
will allow it to receive messages until the cumulative bytes of those messages reaches the configured size.
Once that happens the client will not receive any more messages until it sends the appropriate ACK
or NACK
frame for the messages it already has.
Setting consumer-window-size
to -1
means there is no flow control and the broker will dispatch messages to clients as fast as it can.
Flow control can be configured at the acceptor
as well using the stompConsumerWindowSize
URL parameter.
This value is 10240
(i.e. 10K) by default for clients using client
and client-individual
acknowledgement modes.
It is -1
for clients using the auto
acknowledgement mode.
Even if stompConsumerWindowSize
is set on the STOMP acceptor
it will be overriden by the value provided by individual clients using the consumer-window-size
header on their SUBSCRIBE
frame.
The |
Using the DEBUG logging mentioned earlier it is possible to see the size of the MESSAGE
frames dispatched to clients.
This can help when trying to determine the best consumer-window-size
setting.